Repost from Interaction Culture.
Inspired by Erik Stolterman’s guest lecture, many bloggers this week have discussed that interaction design concerns itself with the “material without qualities.” As mentioned in lecture, all designers work with materials and the qualities of those materials have a profound effect on the product. Many have commented on the growing struggle within […]
Archive for the 'Course Blogs' Category
Choice: A Material of Interaction Design?
Published September 10th, 2007 in Course Blogs. 3 CommentsI590 Lecture Liveblog: 9-6-2007
Published September 10th, 2007 in Liveblog and Course Blogs. 2 CommentsRepost from Interaction Culture.
Manovich - Interaction CultureManovich draws heavily from Russian literary theory and Marxism. A focus on modes of production and consumption.”Digital materialism … principles of computer hardware and software and the operations involved in creating cultural objects on a computer to uncover a new cultural logic at work.” (p.7) [means of production]
However, […]
I590 Lecture Liveblog: 9-4-2007
Published September 10th, 2007 in Liveblog and Course Blogs. 1 CommentRepost from Interaction Culture.
Liveblog for the 9-4-2007 lecture. No promises that I’ll come back and clean this up, but please comment and continue with the lecture discussions!
Interaction design concerns itself with “the material without qualities.”For all design disciplines, the notion of design material is critical. In many cases, we describe design professions in regards to […]
Reflection and Identity in Interaction Culture
Published September 10th, 2007 in Course Blogs. 0 CommentsRepost from Interaction Culture.
In the wee (not Wii) hours of the morning on Friday, I was preparing notes on the development and motivations of MMOG players. MMOGs, like many previous media, are a means for exploring ones own identity through experimentation with others. MMOG players enjoy a highly interactive form of anonymous, exploratory identity play […]
